Action - Refers to the amount of betting in a game. If someone notes that this hand “has alot of action,” it is simply a note that there is quite a lot of betting and raising.
All-in - When someone pushes all of their chips into the pot. In online games, when someone gets disconnected, often the casino will consider them all-in rather than fold them.
Ante - Minimum required bet to see a hand. Some games do not require an ante, and some use “blind bets” instead. (See Blind Bet)
Bad Beat - A situation in which a superior hand is beaten by a weaker starting hand that catches a lucky card to win.
Bang Away - Betting aggressively to build the pot or drive opponents out.
Bankroll - Money you have available for playing poker.
Belly Buster - Inside straight draw.
Bet - Putting money into the pot first. If money is already in the pot, your action would be either a call or raise.
Big Slick - Holding Ace - King.
Blind Bet - Most often just called “blinds” and often take the form of a small blind and a big blind. These are bets that are usually made by one or 2 players, before being dealt cards. The blinds system is generally used in place of antes, but at times one will see both blinds and antes used in the same game.
Bluff - Making a bet or raise when you are quite sure you have the weaker hand.
Board - Cards that show face up on the table. In Texas Hold 'em, the community cards are referred to as the board. In 7 stud, the board is simply the cards that are face up in each players hand.
Boat - Another term for a full house.
Bring-in - Forced bet required by either the low card or high card in a stud game, to start initial action in the first round of betting.
Busted Draw - A draw hand that does not “make” or complete. An example would be having 4 to a flush, and when the final card is dealt, you still only have 4 to a flush.
Buy-in - The cost to sit down at a table and begin playing poker. In a ring game, most tables have a minimum buy-in, or amount of money required to sit down and begin playing. A player generally has the option to buy-in for more than the minimum in a ring game. A tournament buy-in on the other hand is the cost of joining the tournament. Noone pays more or less, and everyone is given the same amount of tournment chips.
Call - Putting money into the pot, equal to the amount of a previous bet or series of bets, on that particular round.
Calling Station - Someone who calls practically every hand, and rarely raises or folds.
Cap - Raising the final bet in a betting round, to the maximum allowed.
Cold Call - Calling a raised bet.
Come Hand - Another phrase for “draw hand.“
Check - Choosing not to bet when the action comes to you.
Check-Raise - Often called “check and raise.” Simply checking, in hopes that someone will bet and you can then raise that bet when the action comes back around to you. Check and raise is an excellent tactic to build a pot, but should only be used when you know someone else will make a bet.
Chip - Plastic or clay “money” used in place of real money at the poker table. These are also called “checks.”
Cracked - A superior hand that is drawn out on and beaten.
Crying Call - Calling with a weak hand.
Dog - A hand that is behind. The underdog hand.
Door Card - In a stud game, the first card that is showing face up after the original deal.
Drawing Dead - Drawing to a hand that has no chance of winning. An example would be drawing to a flush when someone else already has a full house.
Early Position - Your position at the table which will require you to be one of the first to act in each round of betting.
Fifth Street - fifth card dealt to each player. (7 stud)
Fill up - Three of a kind becoming a full house.
Fish - A weak player.
Flop - The first set of community cards placed on the board. In Hold 'em, this is the first 3 cards that are placed on the board after the original pocket cards are dealt.
Flush - Five cards of the same suit.
Fold - Deciding to turn in your cards and not play the hand further.
Fourth Street - 4th card dealt to each player.
Free Card - A situation that arises when every player checks, and the next card is seen for free.
Full House - Three cards of the same rank + two of another. Example : AAAKK.
Gut Shot Draw - Inside straight draw.
Hole Cards - Cards that are held face down by each player.
Inside Straight Draw - A straight draw that needs a card of the inside rank to complete. An example would be when holding Ten, Jack, King, Ace, and you need a Queen to make your straight.
Kicker - Cards held besides the made hand. AA5, would be a pair of aces, five kicker. Obviously the higher the kicker the better, as this is the tie breaker if two players hold the same pair.
Late Position - A position at the table that allows you to act towards the end of each betting round.
Lay Down - When a player lays down a solid hand, believing it to be second best.
Limit - Maximum bet in a given round.
Limp in - Attempting to get to the next round as cheaply as possible, by calling instead of raising.
Loose - Calling or betting with marginal or weak hands.
Made Hand - A hand that does not need improvement to have a solid chance of winning.
Middle Position - A player's position at the table that will mean several players go before and after the player.
Muck - Fold
Odds - The probability of making your hand.
Open Ended Straight - A straight draw that can complete at either end. Example: holding 9, 10, J, Q. Either a 8 or King make your straight.
Outs - Cards that will complete your hand.
Pocket Cards - Another term for hole cards, or cards held face down by each player.
Pocket Rockets - Slang for pocket aces.
Porch - In a stud game, the cards sitting face up in each players hand is referred to as his or her “porch.“
Pot - Total money bet in a particular hand, and sitting on the middle of the table to be taken down by the winner.
Pot Odds - A calculation that compares the money in the pot to the odds of actually making the winning hand. A good player uses pot odds to determine whether or not a bet should be called or a hand folded.
Protecting your Hand - Betting aggressively in an attempt to force out hands that are potentially drawing to a hand better than your current one.
Quads - Four of a kind.
Rags - Worthless cards.
Raise - Making an additional bet, on top of another player's bet.
Rake - The portion of each pot taken by the “house“ or casino.
Reraise - raising another players raise.
River - Final card dealt.
Rolled-up Trips - Three of a kind on the first three cards in 7 Stud.
Runner-Runner - Catching back to back cards that help your hand. For instance, holding three to a flush and catching 2 straight cards to make your hand.
Scare Card - A card of high rank, that must be respected.
Semi-Bluff - Making a bluff with cards that could potentially become a winning hand.
Seventh Street - The seventh card dealt to each player in 7 stud.
Set - Three of a kind
Short Stack - A player with very few chips left at the table.
Side Pot - A pot created when a short stack goes all-in with his remaining chips, and the other players see more action on the remaining streets.
Sixth Street - The sixth card dealt in 7 stud.
Slow Playing - To intentionally check or call with an excellent hand, in an attempt to keep other players in the hand.
Stealing - Winning a hand with a bluff. Sometimes players will “steal the blinds,“ or antes, by making a strong bluff, resulting in everyone else folding.
Straight - 5 Cards of different suits in sequence. Example: 3,4,5,6,7
Straight Flush - 5 cards of the same suit, in sequence. Example: 3,4,5,6,7, all of hearts.
Sucker - A weak or inexperienced player.
Tell - An action or reaction by a player that gives away information.
Trips - Three of a kind.
Turn - In Texas Hold 'em, the 4th card placed on the board as a community card.
Under the Gun - The player who is first to act.
Wired Pair - A hidden pair.